# Adding a Character This page is the entry point for the character-implementation tutorials. ```{toctree} :maxdepth: 1 dual_arm_overview dual_arm_inputs dual_arm_assets haptic ``` The current runtime contract is still centered around dual-arm simulator characters, but octo-arm support is now being introduced in the runtime. The dual-arm pages are still the more complete reference. The octo-arm overview now lives as its own separate Virtual Field page while that system is under construction.